Issue 40: The Influence of Media on Learning Outcomes 🎬
• April 23, 2021 • Happy Friday! This week we're focusing on two questions: Text or video: what's best for learners? Does the YouTube comment section have value for learners?
• April 23, 2021 • Happy Friday! This week we're focusing on two questions: Text or video: what's best for learners? Does the YouTube comment section have value for learners?
• April 16, 2021 • This week we're focusing on two questions: Can enterprise social media use improve organizational learning? Do interesting but irrelevant details impair learning?
• April 8, 2021 • This week we're focusing on the following questions: Does the presence of a social robot, combined with gamification elements, encourage learning? How do notifications impact learning? Can background music enhance learning efficiency?
• March 25, 2021 • This week, we're taking a look at three topics: Learning analytics and user behavior Note-taking using devices Training transfer
• March 18, 2021 • This week, we're slightly obsessed about the following questions: How can we optimize informal workplace learning? What's the impact of managerial coaching on workplace engagement? Why has no one sent in any pet photos this week? Would...
• March 11, 2021 • This week, we're tackling the following questions: How does an instructor's mood in a video lecture impact learners? What does a learner's cognitive load tell us about potential training transfer? How can instructors reduce the impact of seductive...
• March 4, 2021 • This week we're answering the following questions: Does incorporating gambling into an LMS increase learner engagement? Can spaced practice using a flashcard app improve test performance? What are the most common assessment mistakes made by...
We’re dedicating this week’s issue to a singular topic: diversity training.
• February 4, 2021 • This week, we're focusing on the following questions: Do graphics enhance online learning? Should software simulations have written instructions? How can platform administrators increase adoption of social learning tools?
• January 28, 2021 • In this issue, we're focusing on the following questions: Can casual games enhance workplace training? What impact can pre-questions have for video content? How can you reduce mind wandering during long videos?
• January 22, 2021 • Interested in metacognition? Learn more as we go over the impact of metacognition and how it can be incorporated into workplace learning and customer education.
• January 15, 2021• Welcome to the first Learning Science Weekly issue of 2021! After a few weeks off, we’re excited to catch up.
• December 18, 2020 • This week, we're focusing on the following questions: What's the best way to train astronauts? Does gamification help med students? And what's with Mr. Fluffington's face??
• December 11, 2020 • This week, we’re focusing on the following questions: Which instructor online discussion strategies are associated with learner performance? What are some of the challenges in translating learning science research? Is immersive virtual reality a useful...
• December 4, 2020 • This week, we're focusing on the following questions: What are pedagogical agents, and do they enhance learning? Are “streaks” more effective at encouraging regular learning than badges? What skills make customer education professionals successful?
• November 20, 2020 • This week, we’re focusing on the following questions: How can an organization’s gamification strategies influence their employees’ use of a mobile learning app? How does psychological safety impact team performance? How can we use Merrill’s...
• November 12, 2020 • This week, we’re focusing on the following questions: When can workplace gamification backfire? What are the best practices in mobile microlearning? Does spaced practice enhance learning?
Plus pets, of course!
We're taking a break next week!
Plus, an appearance from Batman and Robin!
The seaweed is always greener in somebody else's lake.
Plus, Ada and Fiona.
We love it when you email us!
We know you're only here for the pet pictures.